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Courtesy bump, here. I know that this event is still in development, as I have seen Charles mention it in-game a handful of times. Just looking forward to my first shot at a stat t-shirt. Any updates on the timeline?
Thanks!
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Yeah, as with all RNG-driven things, it can be a crapshoot. You may get three in an hour and then none for a week. I can say that it took me relatively little time here compared to Zelgo. I think the drop rate there (specifically on elixirs) wa…
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That is a really sweet table. Nice resource.
However, the drop rate should include the chance to get any of the elixirs, as opposed to just a specific elixir. Meaning, since the drop rate for a given elixir is 0.015%, that means the chance of get…
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It is not (yet) functional. There is debate over whether it will be.
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Am I the only one who feels like the combination of removing kill counts and increasing experience loss would actually reduce pvp? All of a sudden, the only "reward" for pvp is schadenfreude, so you’re going to have more and mor…
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Apart from a vague mention of a major event in July in the OP, there is no information regarding a July 4th event.
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Yeah, you actually need an ori horn.
Ori (80), Pan's Horn (4), Ruby (3)
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@Calvin, it doesn't punish the highest level players: It actually benefits them to an extent because they've already been able to grind in GP to a higher level than a cap would allow. They'd have to be grandfathered in.
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Yeah, cap seems like a no-brainer at this point. The clock is ticking. The longer you wait, the higher you have to make the cap to make it fair. Cap it now at 75 or 76 and be done with it. There will be some crying about the 77+, but you snooze you …
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I am going to go ahead and guess it means that those accounts and related accounts would be subject to GM action, bizzle.
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Well, you can cap it, but it'd have to be an exact snapshot of whatever the highest lvl person's lvl/% is (if that is even possible, if not, level would have to suffice). It may not seem significant right now since it would only cap a couple…
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That would have the added benefit of increasing traffic to lasta 1–3 and bringing down some prices on drops there.
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Omg, why is everyone missing the point? I don't care about the MP cap, I care about the HP cap. I want it to be higher. I don't care if that means losing the MP cap because 1100 MP is ridiculous, useless, and unattainable. That's th…
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Apart from soft/cloth AC (Diamond Golem notwithstanding), Illu is absolutely nothing like a Mage. It's like a DE/DK. Just substitute INT for STR. Also, HP cap was 1100 on Zelgo.
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My point is that they're not nearly as MP dependend as Mage (or even Elf, though they have B2S). I'd rather see 1400/900 for Illu caps. Would make way more sense.